Just play OpenMW. It may not be “pretty” like the new Oblivion (and holy fuck, I don’t care, I have the original, why bother with the new one?), but OpenMW lets you play Morrowind on anything, including phones. It’s a complete and faithful recreation of the entire game and all you need are the original game resource files.
To be fair, the remaster used UE5. Bethesda is apparently not above some engine fuckery, and there’s also remade engine for morrowind in the form of OpenMW. Do I know what I’m talking about here? No, not at all, but if someone explains to me why I’m wrong I’ll be all the smarter for it, so fuck it. Posting this.
Well, I guess that’s a step up, somewhat. Starfield ran like hot garbage on my steam deck, so I’m glad they did that.
I can’t blame them for using the same framework. Porting a game between engines sucks 7 tons of ass, especially when it wouldn’t even more their biggest project happening at the moment, and the bigger project uses the old engine most likely.
They don’t have the creativity or the engine capability to recreate morrowind unfortunately.
I’d love to be proven wrong. But I won’t. I don’t want Morrowind in the Skyrim engine. I want to fly.
Just play OpenMW. It may not be “pretty” like the new Oblivion (and holy fuck, I don’t care, I have the original, why bother with the new one?), but OpenMW lets you play Morrowind on anything, including phones. It’s a complete and faithful recreation of the entire game and all you need are the original game resource files.
As someone who also owns the original I am absolutely having a blast with the new one.
given how you can use jetpacks in starfield and fallout 4 i hope they bring back flying. probably wont be as insane as morrowind though
To hell with flying. I’ll settle for a working ladder.
To be fair, the remaster used UE5. Bethesda is apparently not above some engine fuckery, and there’s also remade engine for morrowind in the form of OpenMW. Do I know what I’m talking about here? No, not at all, but if someone explains to me why I’m wrong I’ll be all the smarter for it, so fuck it. Posting this.
The remaster used unreal 5 for the graphics and creation for the game logic. It’s still the same shitty creation engine it always has been
Well, I guess that’s a step up, somewhat. Starfield ran like hot garbage on my steam deck, so I’m glad they did that.
I can’t blame them for using the same framework. Porting a game between engines sucks 7 tons of ass, especially when it wouldn’t even more their biggest project happening at the moment, and the bigger project uses the old engine most likely.
don’t worry, unreal games run even worse than starfield
Yeah, I tried to learn to use unreal once. It got me 500gb of tree models that made my computer hotter than hell.
In actuality, though, it does run at a solid 30fps on deck. The textures are fucking disgusting sometimes, though.
It’s already being done. Look up TESR Skywind. Probably won’t be done any time soon, but it is coming along nicely.