Pokemon Master Trainer
Pokemon Master Trainer
Oblivion has to be the absolute worst implementation of “enemies level up as you do” that I’ve ever played.
Get rid of that and make the characters look halfway normal, and I’d be stoked.
I love MW on Xbox (wait, original Xbox or a newer Xbox?) for multiple reasons. It’s on a console already hooked up to my TV (ie convenience). It supports a controller without any extra setup. You can use something like JoyToKey, but you have to set it up just right. It supports omnidirectional movement. Even if you set up your controller on PC, it still only supports 8 directions. The Dark Brotherhood doesn’t come after you until level 5.
I don’t use mods, so there’s really downside.
Final Fantasy X is tied as my favorite game of all time. Funny enough, the game it’s tied with came out on Xbox.
Worth mentioning:
Final Fantasy XII
Kingdom Hearts I & II
Ratchet & Clank (all)
Tony Hawk’s Underground
Champions of Norrath: Realms of Everquest
Arc the Lad: Twilight of the Spirits
Burnout 3: Takedown
Rock Band
NFL Street
Amplitude
X-Men Legends
So many RPGs. A few of my favorites.
Final Fantasy VIII - It may be the best looking game on the PS1, and my personal favorite. Unique leveling.
Arc the Lad III - The whole collection is worth it. But the third game had a streamlined polish that is rarely appreciated over the second game of the series.
Parasite Eve - Unique gameplay and weapon upgrading (GUNS). Very adult oriented.
Jade Cocoon - Monster capturing and MERGING. This creates completely new monsters with new stats and appearances. Infinite possibilities.
Honorable mentions: I played these a bit, but never enough to give a full endorsement. But still they are popular picks.
Azure Dreams - Rogue-Lite grid movement monster capture dungeon exploring.
Legend of Dragoon - Timing emphasized attacks. Bad translations.
The NES.
I remember a bunch of nonsensical or just plain frustrating games where you’re lucky to get past level 1. It was fun as a kid when I was just screwing around. But SNES and Genesis felt like the beginning of the expectation that you play through the game or at least take them seriously.