• 0 Posts
  • 4 Comments
Joined 5 months ago
cake
Cake day: February 15th, 2025

help-circle
  • It’s for sure more in the hack and slash style of game play, which I can understand doesn’t fit into the witcher world that well. I just feel there is a balance to be had. I have not played the any of the dark souls series yet but I have played Sekiro, and while I think for my preference it could be a bit more responsive, I feel it achieved a good balance and is very playable.


  • Yep tried to play Withcer 3 several times and gave up because of the ultra janky controls. I work in the industry and I just don’t understand how control schemes can still be so shitty when other games have nailed it as far back as N64. That’s not even counting how much I despise the overall industry shift towards prioritizing flowery character animations over player input, so your character always feels like there is a huge lag between player input and onscreen actions because your character is still doing the 4th twirl on his sword strike from the button you pushed 8 buttons ago…

    In my opinion all characters in games should be as responsive as a fighting game when it comes to input and onscreen actions. I think the Ninja Giaden series nailed this down perfectly, compared to this level of responsiveness pretty much every modern game I’ve played feels like the characters are underwater.